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Theatrhythm Final Fantasy: Curtain Call Review

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Rhythm-based gaming hit a fever pitch about 5 years ago, which eventually collapsed on itself with the over-saturation of Guitar Heroes and Rock Bands. To me, the appeal of rhythm and music games died when the amount of plastic peripherals overflowed my gaming area; did I really need DJ Hero turntables? – Probably not. That said, Theatrhythm Final Fantasy: Curtain Call is the kind of game I’ve been avoiding for some time now. Although I hadn’t played the previous installment, I did have certain expectations for this sequel to 2012’s hit having played Elite Beat Agents and Guitar Hero on Nintendo’s handhelds before. I’m glad to say Curtain Call squashed those expectations.

In its most basic form, a rhythm-based game plays a track and you have to act according to the music all while being judged on accuracy. Curtain Call has that and builds on it to offer a richer and deeper experience. Your performance after a track isn’t just scored and forgotten about – your characters are leveling up and building up experience points just like the RPG-style gameplay Curtain Call‘s source material. There are three different types of gameplay and they include Battle, Field and Event. Field and Event styles of play are largely similar in that they play the same with slight tweaks in the visuals. Personally, I like playing in the Field just to see Chocobos.

When playing a Battle, what’s happening on-screen is reacting to how well you’re hitting notes and inputting the right commands. When a boss enemy appears, the game does a great job at getting you pumped up to hit all your notes. Leveling up will help build up abilities, including Thundara to deal magic damage after chaining a certain amount of notes or Counter to dish out physical damage after missing a few notes. Multiplayer modes are available too and offers fun for those looking for bragging rights. Can you hit notes better than your friend? You can find out both off and online.

There are multiple control methods to play Curtain Call and they can be changed on the fly during any given song. The ways you can play is through touch-screen, buttons only or one-handed. My preferred way to play was with the touch-screen via stylus, but there were times when I felt that the feedback of pressing buttons felt more comfortable – what can I say? I’m fickle. The one-handed controls I never got into, but I can definitely see the practicality of it during a train ride home during rush hour where I had to use one hand to hold on to something. There were moments where the circle pad didn’t recognize my directional input as much as I would have liked and that can be annoying for a accuracy based game no matter how few times it happened.

Curtain Call is a fan service game more than anything. All the main and side characters represented here are easily recognizable by even the most casual Final Fantasy fan. Curtain Call‘s style is cutesy and miniaturized versions of lots of characters from Final Fantasy lore. Think of all the characters you love, such as Cloud, Titus and Lightning in Funko Pop! Vinyl form. The music chosen is not just from the main Final Fantasy series as Tactics, Dissidia and even the movie, Advent Children finds a place in this game. The tracks are as they were in their original form and discovering new tracks I’ve never heard before was delightful as well. This is truly a treat to your ears, so make sure you invest in some high quality earphones, because the 3DS audio output is unfortunately not the best or the loudest.

Whether you’re here to hear Final Fantasy II music or Final Fantasy XII music, Theatrhythm Final Fantasy: Curtain Call is an amazing retrospective for any kind of fan. Even if you’ve never played Final Fantasy before or don’t particularly like it to begin with, it’s still a great rhythm-based game with great music in its own right. The possibility of having your Final Fantasy dream team is completely realized here and it’s cool to see Square Enix celebrate its history of lovable and iconic characters into one title. The next and most logical step for the series’ future would be the inclusion of other beloved Square Enix characters like Sora and Chrono.

Theatrhythm Final Fantasy: Curtain Call
Genre: Rhythm
Platform: Reviewed on Nintendo 3DS
Developer: Square Enix 1st Production Department
Publisher: Square Enix
Release Date: September 16, 2014

Rating: 8 / 10

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